Week04_Assets Collection & Create a terrain in UE4

This week I started to prepare my first scene – the forest scene. I planned to start with about 4 scenes for my short film and I chose the forest scene to test it out, I chose a ratio of 2.4:1 to give it a good cinematic feel. I started with a collection of tree assets and the terrain materials were created using HD maps downloaded from Bridge.


The test results were good and it didn’t take too long to build and render. However, I still think the lighting could be improved and the forest is still not dynamic enough. One of the biggest issues is file size and scene optimisation, which are some of the main issues I need to address next week.

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