Week03_Preparing for Unreal Engine 4

This week I’ve continued to look for references, mainly focusing on learning Unreal Engine 4. I’ve found Unreal Engine 4 to be an excellent piece of software for asset integration. It can render very high-quality graphics very quickly.
This week I found some basic tutorials on Unreal Engine 4 on YouTube and started learning the basics of Unreal Engine 4. For example, how to import materials, how to set up lighting, etc. Once I’m familiar with the basics, I’ll look at the techniques needed for each shot.

My shots may cover forest layouts, terrain layouts, textures, lighting and some simple effects such as dust or smoke. I learned how to make fake smoke in Unreal Engine using exr sequences and custom textures. With a combination of fake smoke and UE’s built-in height fog, I can easily create the atmosphere I want.

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