Week02_Work Presentation& Short Film Proposal

This week we refined the story, found a lot of references on the internet (pictures, videos, etc.) and organized the work in a specific way. We ended up with a detailed proposal.

For my part, I experimented with the initial effects (part of it). In the video, I needed to create an effect where the hand corrodes to reveal the metal bones. I searched the internet for references and tutorials, but none of them was satisfactory. I eventually found Andrew Kramer’s tutorial video, where he created a metal font corrosion effect. I put his ideas to the test.

This is the experimental test process:

Here is the final result of the tutorial

This is the effect on the arm:

The result is not satisfactory and I think there are still a lot of problems, especially with the lighting and shadows.

This is the result of the improvement

It looks much better, but I think it’s still not realistic enough and the skin looks not thick, I will continue to improve it next week and add some flying flakes to the effect.

There is the proposal:

Thanks for Watching

Week01_Group Building and Theme Setting

The Last AI

Project Brief:

This is a short film exploring difference, humanity and technology working with Film major students. The film will be shot using live-action and post-production special effects compositing. The story takes place in a future where humans fear that the technology they create will rule them. They lead to a series of anti-technology movements, one of which is the destruction of AI robots

Story Brief:

When only one robot named Noma is left in the world, the person sent to hang her is Steven, the professor who created her at the time. Noma has almost human-like feelings and consciousness, and she is based on the image of Steven’s deceased daughter. When they meet, a conversation ensues…

Reference Style:

Team Members:

Director & Screenwriter: Bin Li

Executive Producer: Mao Lin

Cameraman: Mingxuan Yang

Post-Production: Mengyang Yin, Yaozhang Zhong

Task Assignment

After discussion with the team, I was responsible for modelling the character Noma, mapping and binding, post compositing and special effects for this project.

Aiming to get and career direction:

In this project, I hope to learn some of the ways of storytelling and audiovisual expression in a film that I can use in my future animations. I have always believed that a good animation film is not defined by its beautiful images or advanced technology, but by the content of the story and the methods in which it is narrated, so I hope that I will be working in the creation of animation rather than the production of animation.

Research Statement of The Critical Report

Research Visual Presentation

Weekly assignments links:

Week01_timeline & Understanding of the history of Film, Animation and VFX

Week02_Answer to Question 1(About Disney Hyperreal animation aesthetic)

Week03_Political in Animation

Week04_Analysis of Mise-en-Scène

Week05_Film story & Characters Breakdown & Timeline

Week06_Character & Story development breakdown

Week07_Research Areas: Light and Shadow in Contemporary Animation

Week08_Renewal Research

Submission Post: 3D Animation Fundamentals

3D Animation Fundamentals Showreel

Animation Challenges Hyperlinks

Challenge 01: 12 Principles of Animation research/analysis

Challenge 01: Good & Bad Animation research/analysis

Challenge 02: Bouncing Ball with Travel

Challenge 03: Bouncing Ball Obstacle Course

Challenge 04: Solid Posing

Challenge 05: Ball & Tail Animation

Challenge 06: Walk Cycle Animation

Challenge 07: Finding/Recording Reference Footage

Challenge 08: Body Mechanics Animation

Challenge 09: Advanced Body Mechanics Animation

Challenge 10: Lip Syncing & Performance